+2: Gives the commander a +2/+2 weapon, allowing him to attack in the same turn. This weapon only has two uses, defensive or offensive (that is, +2/+2, the second two work as a shield and a counter for the number of attacks it has). That is, if I take one point of damage, I lose one point. I lose another point if I use the weapon to attack.) -8: Gives all friendly units +2/+1 and Pierce for one round.